Exciting news! I've been galloping ahead with This Cobbled Isle, the upcoming expansion for Paupers' Ladder. It's now available to pre order, is currently sitting at Southampton port and will be with me in the next few days. It adds a raft of new feaures to both Paupers' Ladder and The Moon Towers, and there are even stretch goals with this one. Keep scrolling for more info...
Pre-order This Cobbled Isle
These prices include tracked shipping and (for EU countries) import duties and taxes.
NOTE: The rulebook to the game comes with a list to thank everyone who pre-ordered This Cobbled Isle but only up to the point it all went to print. I'm afraid I'm no longer able to include anyone who pre-orders but I do very much appreciate your support for this game!
This Cobbled Isle adds different elements to the game, all of which can be used together or on their own. Here's a rundown of what's included. If you click on a deck image you can see the whole deck. Bear in mind these are early versions - they've undergone a lot of editing and refining since then!
72 CITY REGION CARDS
You can explore the streets of Brighthelm's cities as though they were regular Regions. Almost 80 different townsfolk, shops, markets, ruins, towers and hazards to discover. And each City has its own Landmark; a person or place that can be visited throughout the game.
Click on either card to see the whole City deck.
THE CUTTY WREN
The Cutty Wren is a merchant ship that sails around Brighthelm's coast, buying and selling exotic goods. Once each player has had their first turn, it sails onto the board and from then on you can trade with the ship chandler.
The Cutty Wren will be represented by a wooden playing piece, and the ship deck is a fold out board onto which Cargo and Chandler
cards are placed (see below).
35 CARGO CARDS
The Cutty Wren is loaded will all sorts of exotic gear you can't buy in Brighthelm's shops. New weapons, spices, tools and obscure tomes abound. However, the deck is also peppered with things that can go wrong at sea - mutinies, fires, rats and ghosts of old sailors. Help the captain with these for a reward.
Click on either card to see the whole Cargo deck.
4 CHANDLER CARDS
The ship Chandler will buy useful supplies from you, be it hazards from your Trophy Room, Ingredients, weapons or the odd bit of gossip.
Chandler cards also show where the Cutty Wren begins its voyage around Brighthelm.
Click on either card to see the whole Chandler deck.
6 DICE DEN CARDS
Dice Dens can be found all around Brighthelm, and they let players take part in several different games of chance and luck-pushing. You can also play the mini game A Day At The Dens, in which players take part in each Dice Den game in turn. The player with the most Gems at the end wins!
Click on either card to see the whole Dice Den deck.
24 SPECIAL QUEST CARDS
Originally a print and play add-on, this has since been expanded to cover every Pauper and Bodach that's featured thus far.
You now have your own unique Special Quest to complete, which counts towards learning the Virtue of fellowship.
Click on either card to see the whole Special Quest deck.
6 VIRTUE CARDS
This adds 2 new ways to play Paupers' Ladder or The Moon Towers.
THE TIMELY PAUPER: Play a shorter game for 1 or 2 pre-determined Virtues. Keep your objectives hidden from other players though!
WE, THE COLLECTIVE: Play a co-operative game in which you must all learn your Virtues before Brighthelm is overrun with monsters. Trade your discoveries with each other to emerge triumphant as a team.
Click on either card to see the whole Virtue deck.
6 NEW BIRDS
6 new birds to add to your Aviary, including the friendly bluebird, the noncholant cormorant and the mythical healing Caladrius.
Click on either card to see the whole Bird deck.
13 NEW CURSES
13 new Curses for your Pauper to suffer should things go wrong for them.
Click on either card to see the whole Curse deck.
8 NEW TALENTS
8 new cards to add to your Talent deck. What skills has your Pauper learned along the way?
Click on either card to see the whole Talent deck.
THE SEA CHARM
A new charm to add to your collection. This one is used to resolve certain City and Cargo cards, as well as moving The Cutty Wren around Brighthelm's coastal Regions.