
THE MOONSTRIKE IS COMING. CAN YOU STOP IT?
By Paul Stapleton and David Simpson
It was a normal early summer evening in Lossevale. You were happily nursing a pint of divnog in the White Cat Tavern when the ground shook and split like thunder. Within an hour, Brighthelm had changed for good. For in that short time, dozens of pure white towers tore themselves from under the earth and now stand, silent and daunting.

Within days scholars had dubbed these monoliths Moon Towers, and had come to the conclusion that they were utterly malevolent. Already their corrupting influence has taken effect on the land around, and now strange thick vines have begun to ooze from their bases. In time, these scholars say, the vines between these towers will connect. And when that happens, the moon strikes begin. And Brighthelm as we know it ends.

A plucky adventurer must lead a group of willing friends and fighters across the wilds to defeat this monstrous monolith. And that plucky adventurer is YOU.
The Tower of Elmarsh is a roll-and-write open world adventure gamebook for 1 player which sees you travel across the land of Brighthelm with a party of rogues, smiths, adventurers, rangers, mages and the occasional Hawkguard. Help the good folk of Brighthelm, take on a variety of quests, make friends and allies along the way and turn your group of enthusiastic villagers into hardened warriors. Discover the land’s many secrets and powers, and come home a hero. But don’t dally: time is short, and the threat of a moon strike is growing. All you need for your adventure are a pencil, an eraser, a few dice and a distinct ‘yes can do’ attitude.




